capital = 127

1992.1.1 = {
add_manpower = 2000
oob = "VLA_1992"
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	improved_infantry_weapons = 1
	advanced_infantry_weapons = 1
	tech_support = 1
}
set_politics = {
	ruling_party = neutrality
	elections_allowed = no
}

set_popularities = {
	neutrality = 100
}
    create_country_leader = {
	name = "Cesar Vialpando"
	desc = "POLITICS_Carl Johnson_DESC"
	picture = "CesarVialpando.dds"
	expire = "2000.1.1"
	ideology = gang
	traits = {
		
	}
	}
	create_field_marshal = {
	name = "Katalina"
	id = 5
		picture = "Katalina.dds"
	traits = { trait_reckless }
	skill = 3
	
	attack_skill = 4
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}
create_corps_commander = {
	name = "Cesar Vialpando"
	id = 6
		picture = "CesarVialpando.dds"
	traits = { trait_cautious }
	skill = 4

	
	attack_skill = 4
	defense_skill = 3
	planning_skill = 2
	logistics_skill = 2
}
create_corps_commander = {
	name = "Kendl Johnson"
	id = 7
		picture = "Kendl.dds"
	traits = {  }
	skill = 1

	
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1

}
create_corps_commander = {
	name = "Hazer"
	id = 8
		picture = "Hazer.dds"
	traits = { war_hero }
	skill = 3

	
	attack_skill = 3
	defense_skill = 3
	planning_skill = 1
	logistics_skill = 1

}
create_corps_commander = {
	name = "Gal"
	id = 9
		picture = "Gal.dds"
	traits = { war_hero }
	skill = 3

	
	attack_skill = 2
	defense_skill = 3
	planning_skill = 1
	logistics_skill = 2

}
create_corps_commander = {
	name = "Sunny"
	id = 10
		picture = "Sunny.dds"
	traits = { war_hero }
	skill = 3

	
	attack_skill = 3
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1

}

}